A brief behind the scenes look at the ARG I created as a prequel to the WyrdCon arcade style LARP “The Hallowed Portrait.” The ARG told the story of how Roderick Usher & Virginia met — he stalked her through her social media accounts.
For the launch of the young adult novel “Feral Youth” by Polly Courtney, I used Conducttr to re-create the London riots in the words & voice of characters inspired by the book. The Twitter story played out over 75min at the book launch party in addition to a text-based “choose your own adventure”-type interactive story [...]
Presentation from the transmedia workshop I presented in conjunction with Startup Weekend Transmedia on January 30, 2012. Note: case study examples were offline video & are not included in this prezi. The MARCH 2013 version (3 hour class) can be found here.
At the Tri Wyrd convention June 21-24, 2012 in Costa Mesa, CA, Charon Pictures produced two paranormal-themed events involving the Los Angeles Ghost Patrol: LAGP: A Haunting in the Hotel For one night only, the Los Angeles Ghost Patrol invited first time paranormal investigators to participate in a realistic simulated haunting. Armed with actual ghost [...]
An immersive gaming experience played online and in real life involving a mysterious Time Switch machine. Susan was the experience designer/producer of this alternate reality game created by members of Transmedia LA as a hands-on workshop. Funds for expenses were raised via a Kickstarter campaign. Running during the summer of 2012, the live game play [...]
A foray into a fictional universe with the Los Angeles Ghost Patrol, Carol’s Haunting is an alternate reality game (ARG). The first chapter of the game began with a plea for help from a character named Lukas which was emailed to certain Unfiction players. The story soon involved LAGP’s Carol, as well as the mysterious [...]